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Assault

ASSAULT OPERATOR

 

It will be mandatory to use chargers (magazines or mags) ​Real cap​, Low Cap or Mid Cap -_cf781905-5cde-3193-bb3b-510 magazines for primary equipment and 3 for pistols.

This class has a maximum limit of 30 BB's per magazine but due to the discard of 3 to 4 balls by the hopup each magazine can have up to 34 BB's.
If the operator uses a secondary weapon other than a pistol/revolver, he must fraction   the maximum limit with his other weapon eg (M4 150bbs / P90 150bbs).

NOTES: 

 Carryer pass-through will be allowed on the field, with the intention of a player increasing his limit marble capacity per game.
 Any trigger mode will be allowed.

 ​No​ it is allowed to remove BB's from magazines for this share​.

 ​Não​ ​ é permitido ​ o confisco de munição do opponent under any circumstances.

 ​No​ use of DrumMags, BoxCapsMags or HighCapsMags is allowed

 It is not allowed to use as secondary weapons the primary weapons of other classes such as ( sniper rifle,  rifle (DMR) and machine guns (SAW).
The separate cases may be previously evaluated by the Organization and it will give the final opinion on a situation authorizing or prohibiting use during the game. 

 

*This equipment, which as a rule is limited to 400 fps, does not have a minimum distance to engagement, at which time we require players to use common sense to avoid injury to opponents, seeking to reach, as a priority, protected areas, avoiding the face and ​avoiding continuous shooting at close range.

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