

ASSAULT OPERATOR
It will be mandatory to use chargers (magazines or mags) Real cap, Low Cap or Mid Cap -_cf781905-5cde-3193-bb3b-510 magazines for primary equipment and 3 for pistols.
This class has a maximum limit of 30 BB's per magazine but due to the discard of 3 to 4 balls by the hopup each magazine can have up to 34 BB's.
If the operator uses a secondary weapon other than a pistol/revolver, he must fraction the maximum limit with his other weapon eg (M4 150bbs / P90 150bbs).
NOTES:
● Carryer pass-through will be allowed on the field, with the intention of a player increasing his limit marble capacity per game.
● Any trigger mode will be allowed.
● No it is allowed to remove BB's from magazines for this share.
● Não é permitido o confisco de munição do opponent under any circumstances.
● No use of DrumMags, BoxCapsMags or HighCapsMags is allowed
● It is not allowed to use as secondary weapons the primary weapons of other classes such as ( sniper rifle, rifle (DMR) and machine guns (SAW).
The separate cases may be previously evaluated by the Organization and it will give the final opinion on a situation authorizing or prohibiting use during the game.
*This equipment, which as a rule is limited to 400 fps, does not have a minimum distance to engagement, at which time we require players to use common sense to avoid injury to opponents, seeking to reach, as a priority, protected areas, avoiding the face and avoiding continuous shooting at close range.